Lately I’ve heard a lot of talk and done alot of thinking about gamerscore and completion rates on games. Of course, everyone is impressed by insanely high gamerscores, but is that as impressive as completing a game to a full 1000 gamer points? Or is it a combination of both which earns you the title of “hardcore”? Because let’s face it. Achievements, at least on the 360, have become a big part of gaming. Getting 5 points for kicking a chicken or starting a new adventure may be so easy it makes you feel dirty, but at the same time (for me anyway) they make me want to play harder to complete a game or play through it on the hardest difficulty possible (which I’ll probably get my ass kicked doing so, but that just makes it more sweet when I beat it).
I received Assassin’s Creed two years ago for Christmas. I had fallen in love with it before it was even released so I set the standard pretty high. I wasn’t disappointed. At the time I was writing an A Level History essay on the Third Crusade as well, which added to my excitement. I remember spending all day playing it.. I even missed playing in the snow for Altair. But after I completed it I never picked it up again. Until now!
With the release of Assassin’s Creed 2 constantly on my mind I decided to replay through the storyline. And in the process collect all the flags and kill all the Templar’s. No small task when there’s 420 flags and 60 Templar’s. Well those little flags have become exceptionally tedious to me. But after three days game play and completion I’ve only got 100 flags and 30 Templar’s left to find in the Kingdom. I’m going to save that for a little while.. I’m seeing flags in my sleep.