Tag Archive | mirror’s edge

MIRROR’S EDGE

mirrorsedgeWell it took me about eight months to do it, but I finally completed Mirror’s Edge. Twice. Once on hard. In theory, Mirror’s Edge isn’t the hardest game, but is extremely tedious and frustrating. I’m going to officially apologise to the people who were in a party with me whilst I was playing some of the later chapters. I may have got a little bit aggressive towards Faith, but she wasn’t doing what I wanted her to do! I am extremely pleased I got it done. Eventually.

When the game first came out, I was intrigued by it.. but not enough to buy it. Enough though to not say no to someone who was willing to lend me it. I love free-running, or should I say I love controlling characters who can free-run (Altair and the Prince spring to mind). I like being able to see all the cool stuff they can do, so the fact Mirror’s Edge is all first-person kinda gives it a really odd twist. The developers had to add that little dot in the middle of the screen to stop the testers getting sick from playing it! But there’s plenty of other things to look at. The cityscapes are amazing. The simplicity of it all, such as with the colours and blocks, creates a very unique look. I love the colours, and the bright splurts of red everywhere (although this is removed when playing it on hard unfortunately). So it looks fantastic. And Faith is a pretty cool main character. I like how, because it’s in first-person, you only ever catch glimpses oh her, like in a shadow, or her reflection in a window whilst she’s hanging off the bottom of a helicopter for example. She’s not flaunted around even though she has a really distinct look. She’s the face of Mirror’s Edge, but she doesn’t define the game. The running does.

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